about me
I’m Ellie, a producer who believes time is the most valuable resource we have, personally and professionally. I work to make sure teams spend theirs on what really matters. I’m skilled at pre production planning, prioritizing, spotting risks early, and keeping the bigger picture in focus without losing sight of the creative details that make great games shine.
I’ve produced AAA features on Diablo IV at Blizzard, Indie projects at 302 Interactive, and supported operations at AR startup Red 6. Across AAA, indie, and startup environments, I’ve learned that good production is about clarity, care, and helping people do their best work.
When i’m not in a build or a backlog, you’ll probably find me in the kitchen experimenting with new recipes-or on the couch, controller in hand and my very spoiled cat in lap.